The same happened in Forbidden West, as de Jonge explained that the terraform system that needed to be repaired was a good starting point for the story.
“Plus, we had storylines from the past, from the Old World, that we wanted to draw on. So we had a lot to work on, as well as knowing how we wanted to evolve Aloy’s story arc, and all mixed together from there,” he added.
Horizon: Forbidden West launched in February and has since received several post-launch updates based on player feedback. IGN named it one of the ten best open world games of all time along with The Witcher 3: Wild Hunt and Elden Ring.
In our 9/10 review, we said: “A triumphant combination of thrilling combat, high-level creature and character design, and a captivating open world, Horizon Forbidden West is an absolute blast and a fantastic showcase for the power of the PS5. “.
Ryan Dinsdale is an IGN freelancer who remembers to tweet @thelastdinsdale from time to time. He will be talking about The Witcher all day.