Announced the new Tomb Raider game developed on Unreal Engine 5
Crystal Dynamics has announced a new Tomb Raider game and revealed that it will be made using Unreal Engine 5.
Announcing the game during State of Unreal 2022, Crystal Dynamics’ Tomb Raider franchise general manager Dallas Dickinson promised “a high-quality cinematic action-adventure experience,” but it didn’t show gameplay or visuals, and it didn’t revealed a release or title window. Dickinson said the team is trying to “push the limits of loyalty” and trying to create an experience fans deserve from Crystal Dynamics and Tomb Raider as a series.
Crystal Dynamics becomes the latest major developer to move his next project to Unreal Engine 5. Other developers include The Coalition and CD Projekt Red, which has already announced that the next The Witcher game will be developed using Unreal Engine 5.
This will be the first new main Tomb Raider game since Shadow of the Tomb Raider, which was released in 2018. Crystal Dynamics is best known in recent years for restarting the Tomb Raider series, showing us a fresh look at Lara’s origins Croft in a more gritty placement. In recent years, he has developed Marvel’s Avengers and assisted the Microsoft Initiative studio in rebooting Perfect Dark.
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During the 25th anniversary of the Tomb Raider franchise last year, Crystal Dynamics game director Will Kerslake talked about unifying the storylines between the reboot trilogy and the original games, in which Lara Croft is a more experienced explorer. However, Kerslake also stated that Crystal Dynamics was not ready to announce a new game at the time.
For more information, check out the full Unreal Engine 5 announcement, which includes two sample projects that developers can download and play to help build their next game.
Matt TM Kim is IGN’s news editor. You can achieve it @lawoftd.